About Street Fighter II
Street Fighter II is a 2D head-to-head fighting game that revolutionized the genre. Players choose from a diverse lineup of fighters, each with their own special moves, strengths, and backstories. The objective is to defeat your opponent in a best-of-three match using punches, kicks, combos, and powerful special attacks like Hadouken and Sonic Boom. The game introduced the concept of a diverse international roster and intricate combo mechanics, which became staples of the genre.
Developer & Publisher:
Capcom
Levels:
In Street Fighter II: The World Warrior (1991), each character has their own unique battle stage representing their home country, adding depth and cultural flair to the game’s global tournament theme. Ryu's stage in Japan is a serene rooftop adorned with traditional architecture and Mount Fuji looming in the background, while Ken fights on a lively American docked boat party, complete with onlookers and luxury vibes. Chun-Li battles in a bustling Chinese marketplace where vendors and cyclists pass by, even as chickens scurry around. Guile’s USA stage is set at an air force base, where fighter jets and military personnel cheer him on. Blanka’s Brazilian stage drops players deep into a jungle riverside, surrounded by tribal decor and untamed wildlife. E. Honda fights in a classic Japanese bathhouse, rich with murals and sumo tradition. Dhalsim’s Indian stage features swaying elephants and temple incense, providing a mystical backdrop, while Zangief’s Soviet Union factory is gritty and industrial, with workers dancing in support. The boss characters, originally unplayable, also have memorable arenas. Balrog’s Las Vegas stage glows with casino lights and money-themed decor, matching his prizefighter persona. Vega battles in a Spanish courtyard surrounded by wrought-iron fencing, allowing him to leap and cling to walls. Sagat fights in a Thai temple ruin under the gaze of a giant Buddha statue—a symbolic site of his scarred rivalry with Ryu. Finally, M. Bison’s stage is a foreboding palace in Thailand, where imperial guards watch as players face off against the game’s ultimate villain. These environments, each with distinct music and atmosphere, helped make Street Fighter II a legend in arcade gaming.
High Scores:
Street Fighter II popularized competitive arcade gaming and birthed the fighting game tournament scene. High scores weren't the focus—victory over human opponents was. However, players could build their in-game score by defeating opponents quickly and flawlessly.
Legacy:
This game laid the foundation for modern fighting games and remains a classic. Its legacy is honored through esports tournaments and remasters.